script wizard

Forum where anything UOX3-related goes - including, but not limited to: newbie-support, ideas, general questions, comments, etc and-so-forth.
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lingo
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script wizard

Post by lingo »

NWN script generator, must be very useful for shard building. Does uox3 or other emulators have similar program?
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Xuri
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Post by Xuri »

UOX3 doesn't =)

That is, there does exist (in my tools archive, at the least) a program called "JS Helper" which is supposed to make it easier for people to script by providing defaults for functions/events, but it's not very advanced. It's written in Visual Basic by Rostam The Grey, and the source is available.

Yes, I know - slow response-time on this post, but... better late than never, or something. ;P
-= Ho Eyo He Hum =-
Sydius
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Post by Sydius »

Nice idea if there were enough people wanting such a thing… it might even attract a few users, perhaps.

Right now, though, I do not think the core is in a stable enough of a state to warrant development time on a tool such as that… unless you just want to develop a tool like that because… well… you want to… or something. Otherwise, time spent on the core would be better, I believe.
Maarc
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Post by Maarc »

Well, yes it is. While events have been added over time, the definition of the vast majority of events haven't changed at all since early conception. The JS interface is actually quite stable, rarely are any breaking changes introduced, most of the time changes are relegated to extensions, or bug fixes, but the interface itself doesn't change. And the language certainly doens't :)

A tool like that could actually be used to help catch issues in our existing JS, though, depending on how it's implemented. And as more and more gets shunted out there, that's a somewhat important thing.
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