[INVALID] Auto-defend in combat doesn't work if NPC flees

Here we stuff all the bugs we've managed to squash/squish/squelch.
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Xuri
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Auto-defend in combat doesn't work if NPC flees

Post by Xuri »

The NPC appears to not flee far enough for the auto-defend code to switch to a new target, so if you're attacked by more than two NPCs and manage to get one down to low enough health that it starts fleeing, you'll never automatically switch to a new target unless you move further away from the fleeing NPC yourself, or it dies.
-= Ho Eyo He Hum =-
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