Two "bugs" I've noticed.
1) I cannot sell ringmail back to an armorer. What is the criteria required on items that an armorer will accept?
2) In Base_armor.dfn I have leather armor and studded leather set to 15 and 18 DEF respectivley. Armorers continue to sell studded leather at 5 and 7 DEF. This was sthe value back when I started playing UOx3 a year ago.
Does any of your shards show this? This could be a DFN error on my part; however, most of my custom DFNs refer to Base_armor.dfn for easy customizability, so I'm not sure where the conflict lies.
If someone verifies that they Do or Do not show this bug, then I know it is a problem with my DFNs.
Thanks.
[FIXED] Merchant Armor Woes
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giwo
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1) UOX\dfndata\items\shoplist.dfn
Find the ArmorShopping entry and make sure the ID's of the ringmail armor you are trying to sell exist in the list.
2) UOX\dfndata\items\gear\armor\leather_armor\studded_Leather.dfn
Notice the entries in there still have a DEF tag. Anything that comes after the GET tag will override the previous values. Remove the DEF tags and it will use the values from base armor.
Find the ArmorShopping entry and make sure the ID's of the ringmail armor you are trying to sell exist in the list.
2) UOX\dfndata\items\gear\armor\leather_armor\studded_Leather.dfn
Notice the entries in there still have a DEF tag. Anything that comes after the GET tag will override the previous values. Remove the DEF tags and it will use the values from base armor.