Proposed: INI Editor

For UOX3 related tools and utilities (Character Viewer, PkgInstaller, WorldBuilder, etc)
giwo
Developer
Posts: 1780
Joined: Fri Jun 18, 2004 4:17 pm
Location: California
Has thanked: 0
Been thanked: 0

Post by giwo »

Sorry to hear that tdz, I'm always sad to hear when someone moves on from UOX3, but I definitely understand on having more important things to do.

Feel more than welcome to return should you ever get the inclination, UOX3 will still be around to greet you. ;)
tdzbdao
UOX3 Newbie
Posts: 12
Joined: Mon Feb 19, 2007 8:28 pm
Has thanked: 0
Been thanked: 0

Post by tdzbdao »

Hello again..

Long time, I know, but it was boring I I've finally decided to continue the editor. Any suggestions, ideas or something else?

A recent image (looks basically the same, but has lots of new features):

Image

Bye then!
stranf
UOX3 Guru
Posts: 939
Joined: Wed Jan 04, 2006 3:59 pm
Has thanked: 0
Been thanked: 0

Post by stranf »

well tdzdao, you asked, so here you go:


viewtopic.php?t=1347


This is a tool that would save a lot of balancing time on my shard. It is basically a .DFN reader/editor for monsters, weapons and armor, but adds a "calculation" script to calculate the damage inflicted vs. an oppenent with said weapons and skills.

In order to implement this, you would need to know the combat algorithm used in C++. I understand it would be a fairly complicated program, but it would be the most time-saving thing I could think of on my shard.

Our GMs are getting bored of randomly tweaking values in the .dfns until combat is balanced how we like it.
Post Reply