Client :5.0i
The basic regions.dfn that ships with UOx3 contains enteries for dungeons. The following code is an example. My Uox3.ini is set to dungeonlight = 15.
For whatever reason, the dungeon regions continue to change lighting based on brightlight and darklight. The work around for this, is to have the GM froce brightlight and darklight to 15 when in a dungeon. This works, but has 2 ill effects: You have to wait 1 minute before the lighting updates, and "night sight" magic will not work.
It would be nice if the dungeon lighting can work.
Next thought: The following code has tags for gating and marking. I'm assuming if these equal to 1 they are allowed and 0 they are not allowed. Does this work? If so, if gate=0 and mark=0, and a gm uses the 'gate command, will he be able to do so?
Thanks.
Code: Select all
[REGION 25]
{
GUARDED=1
GUARDLIST=guard
GUARDOWNER=Lord British's Personal
NAME=Jail
MAGICDAMAGE=0
MARK=0
GATE=0
RECALL=0
DUNGEON=1
X1=5272
Y1=1160
X2=5310
Y2=1190
}