I noticed that the JS Event onFall (for when a character falls) exists in the UOX3 source, but it is not referenced anywhere, and thus can't be used in JavaScripts.
I also noted that my character said "ouch!" when falling down, even though this word is not present in UOX3, in neither source nor dictionary files. In other words - a client feature?
Last edited by Xuri on Sun Jan 18, 2009 7:49 pm, edited 3 times in total.
I'm not sure I guess there would have to be a certain minimum change in altitude required for it to trigger, or it would perhaps trigger every time someone walked down stairs or down steep terrain?
The client triggers an automatic "Ouch!" message and sound-effect when falling from heights taller than 22, so I reckon we could use the same as basis to trigger the onFall JS event?